
Trebor Locke
Gallente Round Table Enterprises Eastern Star Federation
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Posted - 2007.08.04 08:14:00 -
[1]
Edited by: Trebor Locke on 04/08/2007 08:16:57 Hayah,
I've been playing the game for 1 year and 2 months to date. I think you have a completely wrong concept of how to play a sandbox MMO. Of course it's going to be harder for new corporations to get and lay claim to 0.0 space. Why?
1) Eve in 4 years has gone from a mere thousand to over 200k players. The more people, the more competition.
2) A lot of new players come from games like World of Warcraft after getting bored with the endless grind. However they come in thinking there is some sort of safety net keeping them from losing everything. This game is Risk vs. Reward, and as in the real world, most people can't compete and don't have the fortitude to try.
3) Newbies are being fed things like '0.0 is very dangerous' and 'the last thing you want is to lose your ship' and 'don't fly anything you can't afford to lose.' In 0.0, what good is a top knotch military asset if you aren't going to use it? Granted, you should wait til you can actually fly the darned thing before you remove the chasis from the hangar but, we come back down to Risk vs. Reward. You can always get more isk.
What particullarly irks me is your comment on the economy not being player driven.
1) Most minerals don't leave 0.0 they go straight to the alliances. The drone regions had nothing to do with the zydrine crash and now look, zydrine has risen drastically in price for the last 2 weeks.
2) People wouldn't buy things if they didn't want it.
3) Traders (such as myself) control the economy, keeping things groomed so ideal profits can be made on the items sold. If you didn't have traders, you'd have a huge market crash on about 80% of all items.
I started running my corp before I was even a full year old, it's become very sucessful. We're now looking to establish the very first 'True Neutral' 0.0 Free Trade Zone in eve (Not one of these politically charged FTZ's designed to make revenue for only large alliances at war). We realize that this will take man power as we'll need to hold the systems from people who don't like the idea of true neutral (because their alliance will see it as a backdoor into their territory) and it will take a jump start economy to get it running.
This is a big goal but, only in EVE could I possibly think about altering the game in such a way that it can affect over 200k people.
It looks like to me you want CCP to hand you stuff to do. Space should be claimed by those who are dedicated to hold it.
As a great player once told me:
"Eve is the only game that puts you in the middle of nowhere and makes you say 'What now?'"
Right now it seems you've hit a creative roadblock with the 'What now?' question. Just like several others on this forum.
-Trebor Locke Round Table Enterprises, CEO -------------- Round Table Enterprises
Your friendly heavy production corporation. |